![]() ![]() It has the same layout you remember from Modern Warfare 3 and Vanguard. It’s still a great map though, with a lot of nice detail and difference from most we’ve played on in the last few years.ĭome, however, is a different story. Domination can come down to a single gunfight, because once you set up, it can be over just like that. You’re often too removed from a fight to be able to regain control, and while long flanks are possible, you’re chancing upwards of a minute on it. The only thing I’m not fond of are the spawns. Snipers can also be leveled up pretty easily on this one. That’s the key to any of these kinds of maps, making sure everyone has a chance. It has a decent flow to it, with just enough routes for submachine gun players to take in order to avoid the assault rifles. Museum is a large scale map and has a nice shine to it compared to most of the dingy settings Modern Warfare II has had. But the fact that the community had to complain pretty heavily just to get here is unfortunate. There’s some good news: a BRAND NEW map is coming in the mid-season “Reloaded” update, so there’s a chance things get better. If anyone liked this map, they don’t anymore. Dome is yet another remake, but I’m more miffed that it’s one we received just last year in Vanguard via Radar, a WWII remake of Dome. Museum was present in the game before launch, so it being paraded as new content feels disingenuous. My and many of the community’s issues lie not with only getting two maps, but what these maps are. The two maps we received this go around are Museum, a beta map removed presumably for legal issues due its resemblance to a real world location, and Dome, a remake of the Modern Warfare 3 map. ![]()
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